Mark Bitterman
2013-06-09 07:16:11 UTC
Hey.
I'm using OpenAL in my game, and I've run into some annoying issues. First
of all, though I could just skip doing this, but whenever I call
alcDestroyContext, OpenAL just freezes. I'd like for my implementation to
be complete, but I couldn't find any way to fix the issue. I'm also using
the latest version of OpenAL Soft.
And another issue I'm having, is that while for me and on other setups,
OpenAL works just fine, in some cases it fails at alcOpenDevice, and
strangest of all, it will ONLY work on those rigs if I run something using
FMOD before it, and I have to do this every time after I exit it.
Has anyone had these weird issues?
Thanks,
HeroOfDoom.
I'm using OpenAL in my game, and I've run into some annoying issues. First
of all, though I could just skip doing this, but whenever I call
alcDestroyContext, OpenAL just freezes. I'd like for my implementation to
be complete, but I couldn't find any way to fix the issue. I'm also using
the latest version of OpenAL Soft.
And another issue I'm having, is that while for me and on other setups,
OpenAL works just fine, in some cases it fails at alcOpenDevice, and
strangest of all, it will ONLY work on those rigs if I run something using
FMOD before it, and I have to do this every time after I exit it.
Has anyone had these weird issues?
Thanks,
HeroOfDoom.