Hi,
To add EAX effects to OpenAL you need to use one of Creative's OpenAL
Extensions. Creative have extensions available for using EAX 2,3,4 and 5,
or alternatively, you can use the EFX extension. The EFX extension is
probably the way to go because it is designed to be more AL like (e.g. you
can create Reverb Effects and attach them to Effect Slots, you can create
Filter objects and attach them to Sources, etc ...). It is also easier to
determine the capabilities of the rendering platform (e.g how many Effect
Slots are available, how many sends per Source, etc ...). The EFX
extension is available on PC and Xbox360 AL implementations.
Complete documentation and sample code for the EFX Extension is included in
the Creative OpenAL SDK available from
http://developer.creative.com/articles/article.asp?cat=1&sbcat=31&top=38&aid=45
Thanks,
Dan
Creative Labs
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[Openal] EAX effects - reverb, echo
etc
07/09/2007 01:57
AM
ive currently got openal working, but all i can do is pretty much play
sounds in 3D.
im wondering how to tell a sound to use some EAX effects like reverb, echos
etc...
or how i can set these parameters on a sound so i can modify them manually
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