Discussion:
Multiple OpenAL Instances Running Together
s***@mungewell.org
2013-02-25 16:27:41 UTC
Permalink
Hi all,
I'm in a team writing an OpenSource racing simulator (speed-dreams.org)
which uses OpenAL to build a 'sound stage' for placing sounds around the
user. This all works fine.

However we're interested in expanding our split screen function and would
like to have a seperate sound card for each of the players, and thus
presumably require a seperate OpenAL instance for each.

Is there a way to allow multiple OpenAL configs to exist on a single
machine, and have these defined to connect to different sound cards?

I assume that our software will have to connect/initialise each in turn
and manage sound sources independantly.

Thanks for any advise you can give,
Simon.

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