Discussion:
End of sound noise when streaming with OpenAL.
Xpol Wan
2013-07-01 07:06:41 UTC
Permalink
Hi List,

I'm new to OpenAL. I'm try to write a litte game library with OpenAL.

I find when streaming with OpenAL. The end of sound would have a noise that
I can figure it out.
The noise is some part of the sound. It is just like when all buffer are
played, the source have not
stopped in time (latency?).

I turn to the sample code located at "OpenAL 1.1 SDK\samples\playstream"
and find that playstream program does have the end of stream noise.

I tested this under windows 7 and the openal SDK is the latest one from
http://connect.creativelabs.com/openal/Downloads/Forms/AllItems.aspx

Is this a bug or is there another way to stop a source?

Best Regards!

Xpol Wan
// There is a better way!
keghn
2013-07-03 20:05:48 UTC
Permalink
Hello Mr. Wan,

I cannot get that Windows program to work on my machine. I use Linux.

There is another program:

player.c

which works on my system. Might have better luck with that one.

It is located inside:

freealut-1.1.0-src

which can be downloaded from:

http://connect.creativelabs.com/openal/Downloads/Forms/AllItems.aspx?RootFolder=%2fopenal%2fDownloads%2fALUT&FolderCTID=&View=%7b6A9700C6-7248-4CD2-83F5-268F2C176072%7d

It is location inside the file is:

/freealut-1.1.0-src/examples/





--
View this message in context: http://openal.996291.n3.nabble.com/End-of-sound-noise-when-streaming-with-OpenAL-tp5524p5528.html
Sent from the OpenAL - User mailing list archive at Nabble.com.

Loading...