Xpol Wan
2013-07-01 07:06:41 UTC
Hi List,
I'm new to OpenAL. I'm try to write a litte game library with OpenAL.
I find when streaming with OpenAL. The end of sound would have a noise that
I can figure it out.
The noise is some part of the sound. It is just like when all buffer are
played, the source have not
stopped in time (latency?).
I turn to the sample code located at "OpenAL 1.1 SDK\samples\playstream"
and find that playstream program does have the end of stream noise.
I tested this under windows 7 and the openal SDK is the latest one from
http://connect.creativelabs.com/openal/Downloads/Forms/AllItems.aspx
Is this a bug or is there another way to stop a source?
Best Regards!
Xpol Wan
// There is a better way!
I'm new to OpenAL. I'm try to write a litte game library with OpenAL.
I find when streaming with OpenAL. The end of sound would have a noise that
I can figure it out.
The noise is some part of the sound. It is just like when all buffer are
played, the source have not
stopped in time (latency?).
I turn to the sample code located at "OpenAL 1.1 SDK\samples\playstream"
and find that playstream program does have the end of stream noise.
I tested this under windows 7 and the openal SDK is the latest one from
http://connect.creativelabs.com/openal/Downloads/Forms/AllItems.aspx
Is this a bug or is there another way to stop a source?
Best Regards!
Xpol Wan
// There is a better way!